So! Since my last post I got a new awesome job and thus worked less on PewPew and Rollin' Droid. An update for PewPew is in preparation though. It will feature basic maintenance stuff (iphone 5 support, sound improvements, small optimisations, etc...), and more importantly a new game mode: Pacifism It is inspired copied from Geometry Wars' Pacifism game mode, and even in its unfinished form it's really a lot of fun. It will be available only in PewPew 2 when you finish the 3rd Campaign (in any difficulty). Concerning Rollin' Droid, I've expanded my ambitions and need to re-do a part of the engine because I feel that my creativity is limited. I can't simply think of a feature and quickly implement it like I could do in PewPew. The hard part about RD's engine is that I have randomly generated levels that are potentially infinitely wide and height so I can't just alloc enough memory in advance. Also, I absolutely want to maintain 60 fps wit...
Currently working on PewPew Live