Showing posts with label feature. Show all posts
Showing posts with label feature. Show all posts

Friday, December 11, 2009

PewPew 2

Here's a news that will make a lot of people happy: PewPew 2 is in development!
It will feature (among other things) new game modes unlock-able by completing some levels (there's a campaign mode), additional sound tracks, and medals and ships to earn.

The release date of PewPew 2 is "When it's done", but I hope to finish it before March 2010.
Programming the levels in the campaign mode is one of the task that is taking me the most time. I want all the levels to have a distinct look as well as a different gameplay. Right now, creating one level takes approximately one week (20% of the time is spent creating the level, 80% is spent polishing it)...

Of course, if you have any ideas or suggestions for PewPew 2, feel free to send me an email (jfgeyelin@gmail.com) or post a comment.

Sunday, August 30, 2009

Colors

In PewPew 1.2 (not yet released), you can colorize you nickname. It uses what I call the "Quake 3 text color convention". Indeed, in Quake 3 you could colorize your nickname by inserting "^X", where X would be a number between 0 and 7. Each number was associated with a certain color.
For instance the nickname "^1Hello" would appear red. "^4World" would appear blue. You could even do combinations, like "^1Hello^4World".
Well the same thing is possible in PewPew 1.2, except that there are more colors to choose from.

The new feature in action

Here is a picture showing each color, with its associated symbol:



I hope this will result in a colorful online score table! (more on that later).

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