Friday, May 29, 2009

Update sent to the App Store

I uploaded an update of PewPew. From what I read, it will probably take a week or so for the game to be available on the App Store.
Anyway, PewPew now:

  • encourages doing the tutorial when playing the game for the first time
  • asks for confirmation when quitting a game
  • permits the activation/deactivation of rotation during a replay
  • makes it visually obvious to the player that he has taken a bonus
  • has a lower amount of particles
  • has prettier explosions
  • puts the game in pause when a low battery alert (or a music menu pop up) appears
  • ignores replays that can no longer be played
  • make the difficulty increase more slowly in the "Assault" mode
  • respects the players that are listening to their own music :)
Under the hood updates:
  • versioning system for the scores
  • precalculation of the explosions
  • needed models are loaded at the beginning of a game (to avoid ingame slowdowns)
  • externalized descriptions of the game modes
What I should have finished:
  • The 3rd mode
  • An obvious optimization to the collision detection
I am still not satisfied with the way the "3rd mode" is. I have tried a variety of gameplay models, but I can't find anything that's not too hard and not too boring.
Also, the "obvious optimization" will take a lot of time to do, and right now I prefer focusing on finishing the "3rd mode".