I uploaded an update of PewPew. From what I read, it will probably take a week or so for the game to be available on the App Store.
Anyway, PewPew now:
Also, the "obvious optimization" will take a lot of time to do, and right now I prefer focusing on finishing the "3rd mode".
Anyway, PewPew now:
- encourages doing the tutorial when playing the game for the first time
- asks for confirmation when quitting a game
- permits the activation/deactivation of rotation during a replay
- makes it visually obvious to the player that he has taken a bonus
- has a lower amount of particles
- has prettier explosions
- puts the game in pause when a low battery alert (or a music menu pop up) appears
- ignores replays that can no longer be played
- make the difficulty increase more slowly in the "Assault" mode
- respects the players that are listening to their own music :)
- versioning system for the scores
- precalculation of the explosions
- needed models are loaded at the beginning of a game (to avoid ingame slowdowns)
- externalized descriptions of the game modes
- The 3rd mode
- An obvious optimization to the collision detection
Also, the "obvious optimization" will take a lot of time to do, and right now I prefer focusing on finishing the "3rd mode".
Excellent game play....can't wait to try out the update! Thanks for releasing it.
ReplyDeleteGreat game. For your suggestions on the 3rd mode, I'd recommend looking at some modes from Geometry Wars: Retro Evolved 2, like pacifism, where you need to destroy bad guys from moving from different zones in the map, or king, where you can only fire at enemies in specific zones that get smaller as you enter them.
ReplyDeleteOnce again, great game.