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PewPew v1.2

I uploaded the 1.2 update to PewPew yesterday. I have been working on it for several weeks, so there's a lot of changes!

First of all, there is a new game mode! I was not planning on adding one right away, but the survey made me change my mind. I won't spoil the surprise about how it's played, but I guarantee it is without a doubt the best mode yet.
Not shown here: insane amount of enemies.

Secondly, there is now an online high score board! In a couple of days, I will post about a small website with all the scores.


Thirdly, all the old game modes have been tweaked: I added a bonus to reward speed in "Dodge This", and there is a new type of enemy in "Assault".

Of course, there are some small new optimizations that should improve the frame rate a bit on the old iPhones and iPods Touch.

Here's the complete list of what is new:
  • new game mode, called "megagore"
  • online scores
  • the possibility to move the camera freely when watching a replay
  • the possibility to flip the screen (useful for iPhone owners)
  • the possibility to disable the text notifications during the game
  • a tougher enemy in "Assault", forcing the player to move
  • an efficiency bonus in "Dodge This"
  • colors in the nick names
  • lots of small optimizations
  • one less spelling mistake (thanks for pointing it out in the comments Anonymous)

Comments

  1. Hey! PewPew is probably my most played game on my phone, especially after the Chromatic mode was added! Looking forward to this update. See you've added online scores, you considered OpenFeint integration at all??

    Great job on the game, thanks!

    ReplyDelete
  2. I did considered OpenFeint, but I discarded that idea because I want online scores with replays, so that everyone can see the replays of the best players (this feature is not activated in the update I just submitted).

    Now that I think about it, I could use OpenFeint for the scores, and my own system for the replays...

    I'll look into it, thanks.

    ReplyDelete

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